Further tuning may be applied post the raid's release based on player feedback.įor the previous Naxx10 man changes, you can check our changelog over here :, Naxx25 man tuning changes will be posted eventually as players form up and progress through the instance. The dev team intended for the encounters to feel fun and doable while still rewarding good team play and good personal mechanics. - Tier 7 content was usually considered very easy on retail, and with roughly 2 months left for Ulduar to release, we don't want people to finish the raids immediately and become demotivated of clearing them again.- We had to offset the benefits provided by 3.3.5a as compared to the 3.0 era. The last pieces of our first progression step (tier 7) are coming together with Naxxramas 25 being released today, on April 26th, we added custom tuning changes to most bosses in a way that keeps the content tier challenged, the reasoning behind why we decided tier 7 dungeons needed custom tuning ( % health increases, % damage increases, more powerful boss spells etc.) stems from the following two reasons:
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